The 15 Mill online magazine mentions 50th Anniversary of 15mm and Peter Laing

The 50th anniversary of 15mm figures and of Peter Laing figures is mentioned in November 2022 edition of The 15 Mill, an interesting eclectic and free online magazine (e-zine?) celebrating 15mm gaming run by Martin Goddard of Peter Pig 15mm Miniatures.

https://collectingpeterlaing15mmfigures.wordpress.com/2022/11/12/50th-anniversary-of-15mm-figures-and-peter-laing-mentioned-in-the-15-mill-online-magazine-november-2022/

Our “stop press” two and half page mention or article was put together as the November / Christmas edition was going to press from emails between Martin Goddard, Peter Laing collector Ian M.Dury and myself.

The November 1972 advert in Military Modelling that launched 15mm scale and Peter Laing figures.

All The 15 Mill back issues are freely available including no. 4 November 2019 featuring Peter Laing WW1 figures from the ABC Gamers blog.

After its recent Flames of War popularity, 15mm seems to be on a bit of a backfoot or backburner at the moment with the increasing dominance of 28mm as current standard alongside a quirky ‘free for all’ diversity of manufacturers’ scales from 2mm, 6mm, 12mm, 18mm, 30mm, 42mm and all stations in between (rarely an odd number like 15!)

Ian Dury set up and hosts the MeWe Peter Laing Collectors Group https://mewe.com/join-front/peterlaingfigures

Over the last year I have been cataloguing and photographing my Laing figures on this informal blog https://collectingpeterlaing15mmfigures.wordpress.com

Blogposted / Crossposted by Mark Man Of TIN 13/14 November 2022

Mountie Ambush Game 15mm

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Opening positions – Mounties entering left on patrol, rebels hidden right. 

I wanted to try out my newly painted 15mm Peter Laing Mounties, so set up a quick backwoods scenario on one of my small portable game boards using a crowded mountain terrain mostly of old  Heroscape hexes and some pine trees.

I have been reading up about some of the Canadian rebellions and the role of the Mounted Police.

https://en.m.wikipedia.org/wiki/North-West_Rebellion

https://en.m.wikipedia.org/wiki/North-West_Mounted_Police

Scenario

Four dismounted Mounties and two on horseback were on patrol down a narrow creek or wooded canyon where rebel activity had been reported.

The two on horseback rode off to scout the valley whilst the dismounted four stayed back to watch down the valley and give covering fire as needed.

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First contact as the Mounted  patrol stumbles into the waiting rebel ambush. 

In the original Close Wars rules, which was an  appendix to Donald Featherstone’s 1962 book War Games, there are no horses or mounted infantry mentioned.

I had no rules to hand  for melee from infantry to cavalry or mounted infantry, so when the  Mounties rode into contact with the waiting hidden rebels, we skipped the melee stage and went straight to firing.

Playing solo, most of the awkward decisions as the game progressed were solved by creating a dice roll rule for the situation.  For example, I quickly wrote a d6 dice rule – firing at cavalry or mounted infantry, if a six or hit is rolled, 1-3 horse is killed, 4 both horse and rider killed and 5-6 rider killed.

In the situation of having a horse killed or cavalry dismounting to fight, a replacement infantry figure is obviously needed. I have enough spare Peter Laing figures to manage this in future. Obviously one figure has to remain back as a horse holder and some spare horses will also be needed.

Another quick d6 rule was required to decide for rebels being able to pass through the narrow creek over the fallen horses (and riders) at half rate of movement (4-6) or the narrow canyon being made impassable (1-3).

Once the Mounties on horseback had ridden into the canyon or creek, their escape was cut off by the small group of rebels lurking lower right.

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Close up of the Mountie Patrol and the rebel ambush. 

Once the Mounties on horseback had ridden into the canyon or creek, their escape was cut off by the small group of rebels lurking lower right.

Very quickly both mounted figures were down and out, then the Mounties on foot were quickly pursued by much larger numbers of rebels.

Another quick d6 rule for the Mounties on foot was to retreat on a dice roll of 1-3 or stay and fight 4-6. They retreated.

Omce they had reached where they entered the gameboard, they were deemed to have picked up their horses and be able to escapement on horseback.

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The two surviving Mounties exit left to pick up their horses and head for help. 

The Mounties are 15mm Peter Laing Boers and AWI Settlers, recently painted.

https://manoftinblog.wordpress.com/2018/11/25/peter-laing-15mm-mounties-on-the-painting-table-rcmp/

The rebels were Peter Laing 15mm Boers at the trail and Confederate Butternut Infantry.

It has been a while since I got such a short game in and whilst the rules were a bit rusty in my head, I enjoyed it nonetheless.

I had better start painting more Mounties for the return column!

Blog posted by Mark, Man of TIN, 30 November 2018.

15mm Peter Laing 19th Century Figures

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Attractive 19th Century 15mm Peter Laing figures

I have acquired second-hand a few dozen of these attractive 19th Century infantry from Peter Laing’s 15mm range, now commercially unavailable as the moulds have vanished.

With the tall shakos or tall kepis with the ball crests and long frock coats, they look mid 19th Century Crimean to Austrian  / Franco Prussian Wars. I think they are probably supposed to be French or Sardinian infantry, but they also look like French Foreign Legion 1850s.

They could be 15mm Peter Laing Crimean French (and dual use Franco-Prussian French with tall kepi)

F814 French Infantry advancing

F815 French infantry drummer

F816 French officer

F817 French standard bearer

 

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With almost Napoleonic shakos, they would do well as Imagi-Nation troops for the Bronte juvenile fiction of Angria, Gondal and Gaaldine. I have enough spare standard bearers for alternative flags and nationalities.

I would be interested to hear from other Peter Laing collectors if they have or recognise these figures as mid 19th Century French.

Some other figure suppliers have similar tall shako / kepis.

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Interesting post about Franco Prussian War French Infantry (in French) that reminds us that the 150th anniversary is only 2 years away (1870 / 2020). This will no doubt generate more gaming and historical interest in the FPW. The Austro-Prussian War anniversary was I suspect slightly overshadowed by the 1916 WW1 anniversary events.

http://pacofaitlezouave.blogspot.co.uk/2010/11/le-fantassin-de-1870.html

Blogposted by Mark, Man of TIN, 21/22 April 2018.

Blowing Up Desert Trains

 

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Fighting over the railway tracks with bayonets … Peter Laing 15mm figures

 

My 15mm Peter Laing figures have been fighting a WW1 / colonial skirmish around a blocked railway bridge and halted desert train.

This has been written up on my railway and  gaming related occasional blog Sidetracked.

https://sidetracked2017blog.wordpress.com/2017/08/03/blowing-up-desert-trains-part-1/

https://sidetracked2017blog.wordpress.com/2017/08/05/blowing-up-trains-part-2/

All of this was inspired by a photo in a post on Chris Kemp’s Not Quite Mechanised website about Lawrence of Arabia and the Hejaz Railway.

https://sidetracked2017blog.wordpress.com/2017/07/31/charlotte-bronte-and-lawrence-of-arabia-blow-up-trains/

https://notquitemechanised.wordpress.com/2017/07/30/a-civil-day-out/

This short evening solo game, played 1 figure = 1 man, was a good chance to explore using  a larger gaming space on my larger 192 Hexes of Joy gaming board, featured in previous blogposts.

https://manoftinblog.wordpress.com/2017/08/01/192-hexes-of-joy-a-larger-hex-game-board/

This scenario also proved an interesting parallel to my recent Vintage Airfix ACW Railway crossing game.

https://manoftinblog.wordpress.com/2017/07/25/acw-battle-of-pine-ridge-vintage-airfix-full-game-write-up/

 

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My 192 Hexes Of Joy seen from above before even more pinky desert loveliness was added.

 

Blogposted by Mark Man of TIN, 5 August 2017.

192 Hexes of Joy Affronted by Re-Basing and Ground Scales

 

 

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Part 2 of 192 Hexes of Joy 

In the first part of 192 Hexes of Joy, I looked at creating a new larger Heroscape 192 hex game board.

https://manoftinblog.wordpress.com/2017/08/01/192-hexes-of-joy-a-larger-hex-game-board/

In this second part of 192 Hexes of Joy, I shall look at the (not very) important overhang issue of base sizes – Are they  too big for 4cm Heroscape Hexes? Do they need rebasing?

It is also an excuse for some Peter Laing eye candy, if you like slender 15mm.

There  also creeps in a comment or two on basing, related to “one man equals how many?” sort of maths, ground scale, unit frontages and stuff that makes my brain hurt at times.

Overhang, Rebase  or Disregard?

To start with, I laid out part of my 15mm Peter Laing colonial flying column of British Redcoats and their artillery to see how they would fit onto the Heroscape hexes.

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The Peter Laing British colonial artillery pieces in this colonial flying column do fit onto one hex, but the limbers do not quite fit one hex. Limbers are definitely a two hex piece even with base trimming. Two cavalry or four Redcoats fit one hex comfortably.

The geeky Peter Laing figure ID bit: British Colonial figures 600 range

F603 British infantry advancing with F609 British officer standing

M602 British cavalry walking and A623 British Muleteer with A625 Pack Mule

A606 Gatling Gun with standing Gatling gunner A608 & seated Gatling gunner A607

Not too good on my guns but probably A609 15 pdr field gun, A610 Limber and A611 seated gunner for limber, A607 again and for limber M606 Artillery horse with rider and without rider M607

Gun crew A613  Gunner with shell, A603 British Gunner kneeling and A604 British gunner, field glasses (A602 Britsih gunner kneeling with ram not shown)

Hopefully these are correct, I will amend if told otherwise!

My Peter Laing ECW cavalry are still mostly based and ballasted as they were done in c. 1983 / mid 1980s.  I thought that these ‘lobsterpots’ were the finest of  15mm figures, apart from his ECW Dragoons, except I was unsure if they had very fragile short swords or pistols.

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My 15mm Peter Laing English Civil War cavalry shown here fit two by two, side by side comfortably on one Heroscape hex.

I may rebase these double cavalry figure  bases eventually and add some flock variety to the bases. They were based on scrounged spare railway ballast, which could do with some partial flocking for a bit of variety. Painted in my Matt Grunge Airfix / Humbrol enamel phase, I think a recoat in gloss varnish should bring the figures out more.

More Geeky Peter Laing figure ID – skip if you wish! ECW Cavalry 500 series

Left to right  – M511 Mounted Officer in Helmet (definitely Cromwell!)

M510 Mounted Officer in Hat. This could be used for Cavalier officers or Royalist generals – I used a Merit OO/HO railway small dog and on occasion a Peter Laing sheep with painted ears to represent Boy, Prince Rupert’s dog.

M506 – Mounted standard bearer in hat alongside M505 Mounted trumpeter in helmet.

and the bulk of my Roundhead Cavalry – M501 Mounted Trooper in Helmet (with sword or pistol?) Lovely figures.

 

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Three cavalry to a base, bit of overhang –  bought bashed and  second-hand, not entirely sure what 19th or 20th century period these French and German 15mm Peter Laing cavalry are. Any ideas? Surely a case for single rebasing though.

Other 19 Century / WW1 cavalry shown above were bought second-hand,  mounted three to a base. With the more obvious overhang, I think these will need rebasing at least onto two horses per base, but probably singly.

Bob Cordery pointed me in his comments  on my last blogpost (Part 1 of 192 Hexes of Joy) that the overhang issue is often a “perceptual problem rather than a real one”, depending on the exactness of your gaming style. Bob also pointed me  towards a interesting post by Archduke Piccolo on grid wargames, columns into line and such manoeuvres.

http://archdukepiccolo.blogspot.co.uk/2017/08/grid-wargames-some-thoughts-thereon.html

To be fair, my ‘Close Wars’ type Featherstone skirmish level games hardly use many cavalry or artillery in the cluttered skirmish terrain that disrupts and  defies column, line and square manoeuvres, let alone easy artillery moves. But with a bigger 192 Hexes of Joy game board, who knows what changes of game style might result?

Will I need to rebase? 

My Peter  Laing ECW cavalry and ECW artillery are set out on bases in about 1983 to use them with the very affordable John Mitchell ECW rules sold by Peter Laing.

 

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First page with suggested unit and gun crew sizes of John Mitchell’s 15mm English Civil war rules for Peter Laing figures, c. 1983. A few childish pencilled amendments, evidence of tinkering at a young age! https://manoftinblog.wordpress.com/2016/08/19/simple-ecw-starter-rules-a-john-mitchell-tribute/

 

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Multiple bases of ECW pikemen (left, helmet marching F509) and musketeers (helmet, F517 in front) which I am slowly rebasing on part flocked single bases, recycling some of the scrounged railway ballast.

 

Looking up close at my John Mitchell rules, 1983 based English Civil War artillery, I think these are probably influenced by reading Terry Wise. He has much the same vignette triangular layout for artillery in his Airfix Guide to American Civil War Gaming, all to do with measuring firing angles and whether the guns need to be manhandled and relaid to fire at a different target.

 

 

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Peter Laing with overhang! ECW Artillery including the A505 Gunner with Bucket figure. I think the cannon / gun might not be Peter Laing. It was a random gift.

 

There is a clear overhang of one hex from such vignette artillery basing.  In fact seen overhead, this gun base  spreads over 3 to 4 hexes, plus limber another one to two hexes.

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Peter Laing ECW artillery and Limber A108 crewed with Dragoon Horse Holder F516

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Peter Laing 15mm English Civil War Artillery, painted and based by me c. 1983. A serious case of overhanging one hex! Gabion A124, crewed by A503 Gunner with handspike, A504 Gunner holding sponge and A506 Gunner with portfire. Pile of cannon balls A125/6 and Gabion A124. As for the artillery piece,  A501 Culverin or more likely the slender longer A502 Saker.

 

To be honest, I am not that finicky now about rules for relaying guns, angles or lines of sight basing.

Looking at the photographs however I think that I may need to more compactly base or rebase my Peter Laing artillery onto a smaller near one hex affair.

Limbers, however, are as long as they are, even if bases are trimmed a bit at either end.

In real historical battle situations,  the artillery train of limbers, horses and supply waggins were a bit of a nuisance or an encumbrance to the manoeuvrability of troops from one attacking or defensive position to another. Maybe they should occupy two hexes and also be classed as impassable or not allow troops to pass through them. This should add some clutter to the battlefield, much as terrain features do.

Defending such slow-moving vehicles such as baggage or supply wagons, limbers or ammunition caissons,  along with their attendant civilians and family members proves for  an interesting scenario.

Ground Scale, Bases and Unit Frontages

At this point I usually get a little frustrated with rule sets that start to fret about one man equals so many others on a set ground frontage of such and such. Buildings on this ground scale etc, frontages etc. My brain doesn’t do such maths on its hobby days off and as I am not playing set rules in competition at big brigade, division or Battle level, there is no need.

That is what I play 1 figure: 1 man small skirmishes with ground as it is, buildings as they are, often from another scale too – 15mm games with OO/HO railway huts or buildings etc., from whatever I have in stock.

A typical example from my childhood branch library is David Nash’s interesting little 1974 Hamlyn All-Colour Paperback book Wargames, pages 27 to 30:

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Pages like this  from David Nash’s book  Wargames (Hamlyn) puzzled me as a young gamer.

Some of David Nash’s rule ideas I found completely bizarre, such as the “I can’t see you” correct or incorrect line of vision over a hill, where  “line of vision must relate to the ground scale”. Of course those two figures could see and shoot at each other! A Lionel Tar reversed periscope could have told you that.

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Incorrect line of vision? Shoot him along the blue line before he shoots you!

Otherwise I found David Nash’s curious little Wargames book a thought-provoking and well illustrated read from the local library, especially when thinking through rules. I now own that exact same well thumbed library copy (with the beautiful Dewey Decimal System number 793.9) Certainly a book worth revisiting in a future “on my bookshelf” style  blogpost.

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Here are more puzzling pages from books that I had or borrowed as a young gamer, including the affordable but strange little Know the Game – Wargaming  booklet by Phil Barker / Wargames Research Group that I (was) bought as a youngster (EP Publishing, 1976/8).

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Time Scales, Troop Scales and Ground Scales were earnestly explained. I stuck to 1 man equals 1 man until the John Mitchell ECW rules set out unit sizes.

Elsewhere in time I have stuck to 1 man equals 1 man, which David Nash concludes:

“For modern warfare, it is usually accepted that one piece represents just one piece … This is because there has been a change in the form of warfare. Up to about 1860, unit cohesion was of a paramount importance, but thereafter improved weapon technology increasingly demanded a much looser type of warfare.”  (David Nash, Wargames, p. 30, Hamlyn, 1974)

Phil Barker’s Know the Game: Wargaming book was part of a series of 1970s illustrated individual booklets that were advertised as covering “every major sport and pastime … from archery to yoga.” This somehow put me playing with Airfix figures  on the same level playing field (!) as Rugby, Football and every other major sport.

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Phil Barker, Know The Game – Wargaming p. 6

“A figure representing a Roman legionary … [herein a bit of maths] …represents 20 men in 4 ranks of 5.” Help, my brain is beginning to  hurt here.

However some passages in this odd little booklet made instant sense, such as staggered figure basing for Ancients, admittedly using Airfix Ancient Britons rather than grown-up metals on my childhood budget.

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Useful staggered figure basing advice Phil Barker, Know The Game – Wargaming p. 22

At the end of all this careful explanation in books, I still think what suits me and my style of gaming best is 1 man equals 1 man, 1 gun equals 1  gun etc. at any scale above my handful of 1/300  figures (Imagine individual skirmish figure games at that tiny scale!)  So I will slowly base or rebase on these lines.

Note to self at any point during reading the above books:

Remember Mark, relax, it’s just a game, just a board game, an elaborate game of “chess with a thousand pieces” as Donald Featherstone and others described it, each piece with its own movement and attack rules as you / each gamer decides, tinkering with other’s  rule sets as we all do.

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The Egyptians pull ahead a clear hex or two from the British Chariot Crew. The Assyrians have obviously crashed racing around my big new 192 Hexes of Joy game board … “Peter Laing … Horses sometimes a little strange” as Phil Barker comments in his booklet Know The Game – Wargaming.

After considering such (not very) important issues as basing and frontages, ground scales, troop scales and time scales, it must be time for some reckless time-distorting  chariot racing around a hex board circuit.

Rules to follow, but a good bit of  fun … Ancient Britons versus Ancient Egyptians versus Assyrian chariots anyone?

I hope you have enjoyed the Peter Laing eye candy, and enjoy the comment by Phil Barker in Know The Game – Wargaming on suppliers under Obtaining Metal Figures c. 1976/8 on Peter Laing’s expanding range:

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If ever a definitive guide to Peter Laing Figures was published, it could well be titled “Peter Laing – Horses A Little Strange”.

Blog posted by Mark Man of TIN, 3 August 2017.

Meanwhile over on Sidetracked, literally my Man of TIN gets Sidetracked blog for anything to do with  trains, https://sidetracked2017blog.wordpress.com, my 15mm Peter Laing figures try not to blow up trains too much in the big desert wastes of 192 Hexes of Joy.

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My Train in a TIN is halted crossing the bridge over 192 Hexes of  desert, rock  and marsh. Aerial view of 15mm Peter Laing figures over on my Sidetracked blog.

 

If you have enjoyed this blogpost, please ‘like’ my post or leave any comments, disagreements etc via the comments page. Thanks, Mark, Man of TIN.